Maya, Lightwave and 3DSMax.
.. Don't ask me which is the best of the 3 because they all
are equally strong. Some users will tell you one is better than the
other, but they're usually elitist types. Having worked with them
all I found the only real difference is the price and workflow. To
be honest; the skills you bring as an artist are far more important
than the technical abilities of either of these packages.
- I found 3DSMax the easiest
to learn, but then again I'd been using various 3D packages
for years and 3DSMax was the most recent I started with. Experience
with other packages just made the transition easier possibly.